Fixing the ready stance
Making every Sword & Shield action settle into the same planted guard.
After adding the Sword & Shield kit, the fighter still had a small but obvious problem: the moves ended in a wide planted guard, then the idle pose pulled the feet inward. The knee and rear boot snapped at exactly the moment the fighter was supposed to look settled.
I changed the ready stance to match the move endings. Neutral, Top, Crouch, and a missed parry now return through the same planted guard instead of popping to a different idle. The phone pass then exposed two art problems the tests couldn’t decide: the rear boot pointed away from the opponent and looked too large. I corrected its pivot and scale without moving the ankle or changing combat contact.
This sounds like foot polish, but it matters to the bigger goal. If Collector is about learning a weapon, attacks and recovery need to read as one continuous body, not a stack of poses.
The still shows the boot correction in both facings. The clip is a 2× slowed frame-sequence export of Top Attack settling back into guard. The corrected build is merged into the game code and was installed and running on my iPhone. I still need the hands-on feel verdict.